Download Sceptre of Shalimar:

PLEASE READ THIS FIRST: Sceptre of Shalimar isn't done yet!! Some things aren't going to work, Graphics/Sound aren't very good, and there isn't much in the way of Quests or a Storyline yet... The game will get better as more work gets done on it. There is a huge difference between "Pre-Release 2" and "Pre-Release 3". They are basically two completely seperate games (different "engines"). At this time, "Pre-Release 2" is actually a little more playable (more of a game / more stuff works) than "Pre-Release 3".

Also, please note that you need to be logged in as an Administrator User to run the installer. If you are not logged in as an Adminstrator User, download the ZIP version instead (the program doesn't require Administrator Rights to run. But, the installer needs them to create icons on the Desktop and in the Start Menu).


Sceptre of Shalimar Pre-Release 3

Includes the game, the world-editor, the tile-editor, and C++ Source Code. Uses the 256-Color Tileset and has graphical towns, dungeons, and combat. The game should run on any PC Compatible computer running any version of DOS or Windows (I have not tried it on Vista or Windows 7 yet). The Installer should work on any modern version of Windows (ie: Windows 95 and up).

There were some issues getting Pre-Release 3 versions later than 04.14.04 to run on Multi-Core CPUs. I am pretty sure they have all been fixed. If you still can't get the game to work, run it inside of a PC Emulator, such as DosBox, Microsoft Virtual PC, QEMU, BOCHs, VMWare, etc... (you can download DosBox from www.dosbox.com)

Sceptre of Shalimar Pre-Release 3 build 09.05.04 Full version (with installer) -- coming soon!

Sceptre of Shalimar Pre-Release 3 build 09.05.04 ZIP Version (no installer)
-- 761,873 Bytes -- Posted 11-Jun-2009
MD5 Sum: 2904e73985cdf28c821c3d3f72cb9b5e
SHA1 Sum: 755be0ffcfbcc7cbb3607da4001a3f7386067dcc

Audio On/Off update for build 09.05.04 -- 100,448 Bytes -- Posted 11-Sep-2010
This patch adds an "Audio On/Off" feature. Download the file and unzip it into the folder where you installed the game (the patch contains an updated version of the file "shalgame.exe"). You can then press the 'A' key during gameplay to turn the sound on and off (the help screen will also be updated to show this).
MD5 Sum: 8862850ed2b77bd955422fbd0c36c199
SHA1 Sum: f0f90001a3f3b48c0d808a8392add2efc97ba5dc

For a list of changes/improvements in this build, refer to the Change Log.
To download the previous releases, click here.


Sceptre of Shalimar Pre-Release 2

Includes the game, various editors, and QBasic Source Code (should work with QB45/QuickBasic 4.5 also). Uses the 16-color tileset and has text-based combat and towns. The game should run on any PC Compatible computer running any version of DOS or Windows (I have not tried it on Vista or Windows 7 yet). The Installer should work on any modern version of Windows (ie: Windows 95 and up).

Sceptre of Shalimar Pre-Release 2 version 0.72 -- Posted April 20, 2009
Full Version (with installer) 621,525 bytes -- MD5 Sum: fd84ea6e18cfecd6c47dcca826b51e1b -- SHA1 Sum: 4eac2bc6e1576f9b2c32f1155a82626c2f72dc7f
ZIP Version (no installer) 601,595 bytes -- MD5 Sum: 70c4679f4b3b87882e46b56ac93156c5 -- SHA1 Sum: 1ec579abc48fbe6cf3f6a6cd71c84e4d4695b7d5
This started out as just a bug-fix for version 0.71, which I did at a friend's request. It ended up becoming a far larger project. I've added a handful of new features. The most noteworthy are an easy "Windows Front End" menu used to start the game, and the ability to load other Game Data Files and/or Maps from within the game. Also, the "Overhead Map" bug (Aerial Sight spells) has been fixed and the Game and Editor (Construction Set) instructions were completely re-written. The program works correctly in Windows 2000 and Windows XP now (not tested on Windows Vista or Windows 7 Beta). There were a number of other bug-fixes and minor changes (you'll have to look at the Read Me file to see them).

To download the previous releases, click here.


Also, if you would like to see a preview of the new (32-Bit) World Editor (as of 12-Mar-2007), you can download it here. This is still in very early development -- The only thing it can really do right now is look at Monster Files from the older QBasic versions. I am not planning on uploading any more pre-release versions of this until it is a good solid "Beta" (ie: don't hold your breath waiting for this!).



This page was created by Seth Hopkinson. Last updated 11-Sep-2010.
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